Roadmap
What's next
What's planned for upcoming updates. Once a feature ships it moves to the Versions page and leaves this list — so what you see here is always still to come.
Now live: the big gameplay, loot & creation update — status effects, talents,
difficulty modes, gem crafting, day/night & weather, the Bestiary, Achievements, save slots, a master
volume and Content Packs — is live in
1.0.21 on the Microsoft Store. See the
Versions page for the full list.
In development — 1.0.22
In progress
- New Game+ — finish the campaign, then begin again in a tougher world while keeping your level, talents, gear, gold and collection progress. Each tier raises the stakes and the rewards, so your hard-won build keeps growing.
- The Endless Descent — a bottomless, ever-shifting dungeon that gets harder and more rewarding the deeper you go. Push for your best depth, chase richer loot, and test the limits of your party.
- Smoother updates — the game checks for new versions at launch and offers to install them right away, so you're always on the latest build without hunting for the Store.
On the horizon
Planned
- Champion & elite foes — rare enemies that spawn with dangerous traits (fast, vampiric, shielded, explosive and more), marked by a glowing nameplate — and they drop the best loot, so your Magic Find finally pays off.
- Quest journal & tracker — a dedicated journal for your active and completed quests, plus an on-screen objective tracker so you always know where you left off.
- Talent respec — change your mind about a build? Retrain your talents at a trainer for a fee and re-spend your points however you like.
- Crafting & gathering — salvage unwanted gear into materials, upgrade and reforge weapons and armor at the blacksmith, and brew potions at the alchemist.
- More to come — fresh content and quality-of-life improvements are always in the works.
Have an idea or a request? Reach out through Support — player suggestions help shape this list.